Game rules

SET WINNING SCORE

(default is 50)

( or press N key )

( or press Space key )

( or press S key )

PLAYER 1
0
0
PLAYER 2
0
0

USE MOUSE TO PLAY

USE KEYBOARD TO PLAY

PLAYER1_VS_PLAYER2

PLAYER1_VS_COMPUTER

The Two-Dice Pig (Dice Game)

Game History



Pig is a simple dice game first described in print by John Scarne in 1945. As with many games of folk origin, Pig is played with many rule variations. Pig is commonly used by mathematics teachers to teach probability concepts. Pig is one of a family of dice games described by Reiner Knizia as "jeopardy dice games". For jeopardy dice games, the dominant type of decision is whether or not to jeopardize previous gains by rolling for potential greater gains.

Gameplay



  • Each turn, a player repeatedly rolls two dices until either a 1 is rolled or the player decides to "hold".
  • If the first player rolls at least one 1, they score nothing and the turn goes to the second player.
  • If neither dice faces shows a 1, the dice score is added to their turn total and the player's turn continues.
  • If two 1s are rolled, the player’s entire score is lost, and the turn ends.
  • If a player chooses to "hold", their turn total is added to their final score, and it becomes the next player's turn.
  • The first player to score more points then the set Winning Limit, wins.

For example, the first player, Donald, begins a turn with a roll of 5 and 3. Donald could hold and score 8 points, but chooses to roll again. Donald rolls a 2 and a 6, and could hold with a turn total of 16 points, but chooses to roll again. Donald rolls a 1, and must end his turn without scoring. The next player, Alexis, rolls the sequence (4,1)-(5,2)-(3,3), after which she chooses to hold, and adds her turn total of 18 points to her score.
- from Wikipedia.